We're just a few months away from FIFA 18's arrival
Two months. FIFA 18 will be here in just two short months: 29 September 2017 to be exact.
But what can you look forward to in FIFA 18? Here's everything we know so far.
FIFA 18: Features
You may think there’s only so much you can tweak a game where the rules of the sport it’s based on have barely shifted in over 100 years. That’s true to a degree, but EA usually have an innovative trick up their sleeves beyond just a squad numbers and kits update.
FIFA 18: The Journey returns
The first bit of news we have about FIFA 18 is that it will see the return of the brilliant story mode: The Journey. “FIFA 18 will build on the foundation we created with story mode this year, bringing players back to The Journey with Season 2, featuring new characters and new storylines,” said EA CEO Andrew Wilson.
“Our development team in Vancouver is delivering deeply innovative new experiences across this year's game, including an Ultimate Team, and creating the most emotionally immersive and connected FIFA we have ever produced.”
The Journey was brilliant but flawed – you can read a deeper assessment of why I think that over at our sister site Alphr – but it’s unsurprising that the mode is coming back for second helpings. EA revealed that it had been played over 10 million times, which isn’t bad going for a new game mode.
The story will pick up where it left off last time around, but as the trailer above suggests, Alex Hunter is unsure as to whether to seek that big money transfer, or stick it out at whichever club he was at last time in your game.
FIFA 18: Other changes
But EA fifa 18 coins Sports isn't stopping there. Play on the pitch gets a few tweaks too. Here are a few notable improvements.
Stadia with atmosphere
EA has made a big deal about getting the feel of stadiums right – so that a rainy away day at Blackpool feels different to the hazy sunshine of a match in Rio de Janeiro, for example.
But it's more than that: the fans are better animated, and will behave as inderviduals rather than as a single painted texture. Fans will rush towards the player who has scored the last minute winner, for example.
Dribbling is better
Animations for dribbling are now modulated frame by frame. This theoretically means that it will feel a lot smoother, rather than like you're waiting for a cutscene to finish everytime you try and shimmy past someone. Time will tell if that's accurate, but people who've had hands on time with the E3 preview seem to think it's more than just hype.
Substitutions are smoother
Making a substitution in past FIFA games has been a bit of a pain. You have to pause the game, go through a couple of menus and manually replace a tiring player. It breaks the flow, and half the time you might just decide to stick it out with your current players to keep things simple.
FIFA 18 hopes to fix that with a little help from artificial intelligence. If your players are underperforming, tired or yellow carded, the game will flash up a suggested substitution when the ball goes out of play. If you see one you like, just tap the corresponding button and your man will be off the pitch before you know it.
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